11 = Plasma Stun Causes the distance of the opponent’s SDI to be multiplied by this value. 1. // this article creates a hitbox (the owner's 1st Dspecial hitbox) any time it's close to its owner: The index of the hitbox to get the data from. The player number of the hitbox’s original owner: attack: The attack index of the hitbox: hbox_num: The index of the hitbox: hitbox_timer: The number of frames the hitbox has been active: destroyed: Setting this to true will destroy the hitbox (projectiles only) was_parried: Whether the hitbox … 1. These values affect the properties of a specific hitbox. The index of the hitbox grid to get the value of Example, called from attack_update.gml : // sets horizontal speed to 0 during the window where Dtilt's second hitbox is created: The sprite to loop for the projectile’s animation, The sprite to use for the projectile’s collision (uses precise collision). Defaults to, The speed at which the projectile’s sprite will animate, The initial horizontal speed of the projectile in pixels per frame, The initial vertical speed of the projectile in pixels per frame, The downward acceleration applied to the projectile every frame, The decrease in horizontal speed per frame when the projectile is grounded, The decrease in horizontal speed per frame when the projectile is aerial, Whether a projectile can be caught by Ori’s bash, Whether parrying the projectile will cause the owner to go into parry stun or not, The visual effect to use when the projectile is destroyed. According to the Rivals of Aether website, “When h… Rivals of Aether is more aimed at the more competitive fighting game community than Indie Pogo. Click and drag on the selected hitbox to move it 3. }, We use cookies to ensure that we give our visitors the best user experience we can offer. The y coordinate to create the hitbox at Example, called from article1_update.gml : // this article creates a hitbox (the owner's 1st Dspecial hitbox) any time it's close to its owner: All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews ... - Reduced the size of the hitbox horizontally (Width: 85 -> 75) - Increased Base Knockback (3 -> 6) - Changed the Angle (150 -> 145)-Dair - Reduced Landinglag (10 -> 8) In the hitbox data, click on the button with the circle in it to change the shape of the selected hitbox 6. **V1.6** F-Special Regular: Extended the distance it travels, and added 4 more DMG. Don't forget to fill the extra "Projectiles" values if creating a Projectile hitbox! Click and drag on the white boxes around the selected hitbox to resize it 4. Rivals of Aether> Workshop > Lockon's Workshop . This can be overwritten by calling, The value by which hitstun is multiplied after being calculated normally. Here you can find all of the technical details and references you’ll need when creating your own characters, stages, and buddies in Rivals of Aether. To change the properties of a hitbox after it has been created, you will have to manually edit the variables of the pHitBox object (noted in the pHitBox Variable column). Used to guarantee the final hit on Zetterburn’s empowered strong attack) CSS Artwork is by Giik#0772. In the hitbox data, click the button with the eyeball icon to change the selected hitbox's visibility 5. Sprites ripped by Neimad. Rivals of Aether Hitbox Helper. Set to, The sprite used for colliding with terrain only. You can change various settings in this mode such as CPU action, damage, and hitbox visibility. Rat was taught the capabilities of flight and air combat from the Air Armada in order to put a stop to Eillana's destruction. Here's a guide to setting up your controller for the game on Steam. Shovel Knight can taunt on the respawn platform to open up the shop and purchase items. 4 = Wrap cooldown_timer = 60; I wanted to put this in the description for months, but always forgot to. Ori can also move around the stage by bashing the Light Grenade that is thrown by using Forward Special. Coming Soon: MORE ONE PIECE CHARACTERS! Parrying the cloud stuns Absa for a duration proportionate to the distance between her and you : you'll always have the time to run up to her and attack her for free, even if you are very far from her. However, he lacks disjoint and is a lightweight. Being a platform fighter, Rivals of Aetheris similar to Indie Pogo, so some moves were directly imported from that game, such as his Forward Aerial, Down Aerial, Up Special, Down Special, Up Strong, and Forward Strong. He is easily comboed due to his weight and size, but his strong attacks kill at low percents. Hydroplane - Turn around quickly just before using a running Strong Attack to boost Orcane's speed. (It was in the changelog before this point.) 2. Sweetspot on the beak tip. Fill the required fields and optional values and click on the "Copy to Clipboard" button to export GML Code corresponding to the values. Make your own platform fighter like Super Smash Bros or Rivals of Aether! TAG TEAM – When Ori and Sein are close enough, Ori can use Strong Attacks to initiate tag team combos. If Shovel Knight fishes and gets the gem pile (not the golden fish), wavedash backwards and use Forward Tilt to immediately break the pile. The value here adds an offset to the center of the hitbox in that calculation, The hit particle slot to use. Double bubble - have a puddle on the stage, then use neutral special into 2 down specials. His design is a goldfish who operates a submersible tank. 1 Attributes 1.1 Strengths 1.2 Weaknesses 2 Summary 3 In-Game Info 4 Traits 5 Moveset 5.1 Normal Attacks 5.2 Strong Attacks 5.3 Aerial Attacks 5.4 Special Attacks 5.5 Taunt(s) 6 Character Compatibility 6.1 Kirby Ability 6.2 Trummel & Alto Codec 6.3 Abyss Runes 6.4 Other 7 General Description 8 Palette Swaps 9 Gallery 10 Trivia Everything "FSpecial and DSpecial put you on a bike. To help place origins correctly, use the Rivals Workshop Helper. These values affect the properties of a specific hitbox. Panzer takes inspiration from Orcane and Elliana in design, with an Elliana styled meter system and Orcane puddles, with his element being both water and steam. Getting really buff in the process. A value of, Causes the acceleration of the opponent’s drift DI to be multiplied by this value. Rivals of Aether Hitbox Helper Tool, for Steam Workshop development Usage. Changes the x and y offset (origin) of the sprite asset loaded from the /sprites folder. Features: Nearly all mechanics expected in a platform fighter game; State Machine for the player object; Input buffer for smooth gameplay; Custom Controls for each player; 3 Pre-made Characters Here they are: Wrastor's N-air (Neutral air): Every Wrastor spams this move (which is fine) but they don't even aim the thing. Etalus is a heavy character who can control the stage with ice. These options also provide us the opportunity to get the most out of Hit Box. Coordinates are relative to the (0,0) position being the upper left corner of the sprite. 12 = Crouch armors through it. Rivals of Aether> Workshop > RuberCuber's Workshop . Along with this manual, we’ve also created two example characters you can download and delve into to figure out how stuff works. Rivals of Aether has great controller options that lets keyboard and pad players (of all sorts) compete against one another. Download the GameMaker project and change or add attacks, sprites, and features. 3 = Burn stun (extra hitpause on burning opponents. Rivals of Aether. 2. 6 = Mark Special Moves . Rivals of Aether on Hit Box. 1 Attributes 1.1 Strengths 1.2 Weaknesses 2 Summary 3 In-Game Info 4 Traits 5 Moveset 5.1 Taunt(s) 6 Character Compatibility 7 General Description 8 Palette Swaps 9 Gallery 10 Trivia Good mobility Good disadvantage Good ladder combos No projectiles Lack of disjoints Recovery is bad if you don't have down b (You can only use down b once in the air) "Some of Cupcake's attacks will create … These values only affect the hitbox if the HG_HITBOX_TYPE property is 2. Example, called from article1_update.gml: // this article creates a hitbox (the owner's 1st Dspecial hitbox) any time it's close to its owner: The old puddle gets activated while the water shot is still in midair then the new puddle gets activated right after… Similar to Shovel Knight tow anchor, has a reverse hitbox and landing hitbox. If you continue without changing your settings, we'll assume that you're happy to receive all cookies on. Practice Mode is a mode available in Rivals of Aether where players can experiment and practice without the restrictions of a regular match. Absa's Forward, Back, and Down Airs have short durations and small hitboxes, and can get beaten out by man… Should be between, The index of the sound effect to play when the attack hits, Extra hitpause to apply to the opponent only. Rivals of Aether for Steam on Smash Box With its growing popularity, more players are starting to get into Rivals of Aether, including many Smash Box players. 1 Training Options 1.1 Game Speed 1.2 Show Input 1.3 Show Hitboxes 1.4 Show DI Lines 1.5 Damage 1.6 CPU Actions 1.7 CPU DI 1.8 CPU Drift 1.9 CPU SDI … Now a simple vertical launch, sends opponents upwards. Rivals of Aether Hitbox Editor - A Tool by Anguishjumps Featured Dan Ideas A Game file by Sparx21 Featured Rivals Modding Tool v2 A Tool by jam1garner ... RIVALS OF AETHER is an indie fighting game set in a world where warring civilizations summon the power of Fire, Water, Air, and Earth. BASH – Ori can use Down Special to Bash nearly anything in Rivals of Aether – from characters to projectiles to rocks and plants. There have been two moves that just keep getting me. If you're using a Smash Box on the Switch version, you will probably notice that our Default profile for the game was not working according to our design. The one and only boy made of rubber has joined Rivals of Aether! The angle at which the hitbox sends opponents. I'll air dodge behind or below him and i'll still get hit. Orcane is a character of the water element in Rivals of Aether. Rivals of Aether. Uspecial: New move. 1 Attributes 1.1 Strengths 1.2 Weaknesses 2 Summary 3 In-Game Info 4 Traits 5 Moveset 5.1 Taunt(s) 6 Character Compatibility 7 General Description 8 Palette Swaps 9 Gallery 10 Trivia Taunt 1 Taunt 2 Add a photo to this gallery If you continue without changing your settings, we'll assume that you're happy to receive all cookies on https://rivalsofaether.com.If you change your mind you can always change your cookie settings at any time or find out more in our cookie policy. If you continue without changing your settings, we'll assume that you're happy to receive all cookies on, The attack window in which the hitbox is created, The frame in which the hitbox is created, relative to the start of the attack window, The x position of the center of the hitbox, relative to the center of the player, The y position of the center of the hitbox, relative to the bottom of the player. Thank you so much to CloudStrifeHero for creating some excellent Luffy sprites, check him out on YouTube or Twitter at the links below! 9 = Polite (only deals hitstun if already in hitstun) The first thing to know, is that the default mode for Hit Box on PC is Xinput - which means it has button functions akin to the Xbox 360 controllers. Note that this will only successfully run in init.gml.. Can be assigned to a custom sprite using. Using these indexes to set values will only apply the values once the hitbox is created. This is the safest way to buy upgrades. 8 = Auto Wrap Panzer is a OC made by RuberCuber. 1. Spinning Kick - Turn upside down and kick multiple times. Creates a hitbox at (x, y) pulling from the attack data of the specified hitbox. RedShapes is a Rivals of Aether hitbox editor/viewer designed to make Dev Mode modifications easier. (This is possibly a glitch due t… 10 = Poison We use cookies to ensure that we give our visitors the best user experience we can offer. Sets the character’s custom Hit Particle sprite for the specified slot. 5 = Freeze We use cookies to ensure that we give our visitors the best user experience we can offer. 1 Attributes 1.1 Strengths 1.2 Weaknesses 2 Summary 3 In-Game Info 4 Traits 5 Moveset 5.1 Taunt(s) 6 Character Compatibility 7 General Description 8 Palette Swaps 9 Gallery 10 Trivia Fast Great combo game Light No disjoints "Eggdog is a fast character with great combo potential. Welcome to the Rivals Steam Workshop Modding Manual. 2. Last week, Rivals of Aether: Definitive Edition was released on Switch and Steam. Clover's FStrong is a spiking move with a rather large hitbox, leading to it being a pretty good tool for edgeguarding. Can be negative, The number of frames after this hitbox connects where another hitbox belonging to the same player cannot hit the opponent, When this hitbox is parried, the amount of parry stun inflicted on the opponent will be relative to the distance between you, Only one hitbox per group can hit an opponent until the attack ends. The amount of knockback the move applies to an opponent regardless of their damage, The amount of hitpause the move applies to an opponent regardless of their damage, Normally, the visual effect is created between the center of the hitbox and the opponent’s position. If a SAVE has been placed, Clover can use their … create_hitbox( AT_DSPECIAL, 1, x, y - 40 ); The sole survivor, Sasuke Uchiha takes his vengeance to Rivals. It's weirdly positioned away from her foot. if (point_distance( x, y, owner.x, owner.y ) < 32 && cooldown_timer == 0) { I'll be talking about hitbox sizes only, as they are completely unbalanced and they don't match the animations for the most part: -F-Tilt.-D-Air's could be moved a little more towards the center of the foot. It pisses me off because it doesn't even look like they hit me or they're not even facing the right direction! Using these indexes to set values will … sprite_get(sprite ) Reference→or set to one of the following indexes
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